Create Movement Using [Walk] Feature

Create Movement Using [Walk] Feature

This section explains how to create a movement that simulates walk a building from the camera's point of view.
Two cameras are required: the main camera and a viewpoint camera (walkthrough camera).
Idea
When executing the animation, make sure the perspective camera setting is turned on.

Procedure:

[1] Delete all default cameras except for the [Isometric] view.


[2] Click [Insert Camera] in the [Visualization] tab, then add a new viewpoint camera at the starting position.
For creating Walk camera.

[3] Add an animation path and rotation movement to the viewpoint camera so it moves through the building.

[4] Add related motions (e.g., rotations) to objects like doors, in accordance with the viewpoint camera’s movement.

[5] In the [SmartMotion Editor], adjust the track's start time and duration.


[6] Set the viewpoint camera (walkthrough camera) as the active camera view.
Warning
After setting the camera, if you zoom or orbit around, the current state will be applied to the camera view. Use caution.

[7] Turn Perspective Camera setting on.

[8] Play the animation.
Warning
The walkthrough function only works when the perspective camera is ON.
If the walkthrough does not work when starting the animation, check that perspective mode is enabled.
The perspective camera can be configured from the bottom-right corner of the screen.


For more information, please refer to the video below.

IC-120

Notes
In the video, movement paths are individually added using animations, but it is also possible to create movement paths (guiding paths) in advance using sketches or 3D curves, and then assign those paths as animation paths.
To assign a pre-created path as an animation path, follow the steps below:

[1] Click [Add New Path], check [Custom], set the duration, and click [OK].


[2] Click [Extend Path] of pull-down menu in the [Visualization] tab.


[3] Select the pre-created path. The created path will be applied as the animation path.