This section explains how to create a movement that simulates walk a building from the camera's point of view.
Two cameras are required: the main camera and a viewpoint camera (walkthrough camera).

When executing the animation, make sure the perspective camera setting is turned on.
Procedure:
[1] Delete all default cameras except for the [Isometric] view.
[2] Click [Insert Camera] in the [Visualization] tab, then add a new viewpoint camera at the starting position.
For creating Walk camera.
[3] Add an animation path and rotation movement to the viewpoint camera so it moves through the building.
[4] Add related motions (e.g., rotations) to objects like doors, in accordance with the viewpoint camera’s movement.
[5] In the
[SmartMotion Editor], adjust the track's start time and duration.

[6] Set the viewpoint camera (walkthrough camera) as the active camera view.

After setting the camera, if you zoom or orbit around, the current state will be applied to the camera view. Use caution.
[7] Turn Perspective Camera setting on.
[8] Play the animation.

The walkthrough function only works when the perspective camera is ON.
If the walkthrough does not work when starting the animation, check that perspective mode is enabled.
The perspective camera can be configured from the bottom-right corner of the screen.
For more information, please refer to the video below.
IC-120